using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellTableEntry")]
	public class SpellTableEntry : MonoClass
	{
		public SpellType m_Type => method_2<SpellType>("m_Type");

		public Spell m_Spell => method_3<Spell>("m_Spell");

		public string m_SpellPrefabName => method_4("m_SpellPrefabName");

		public SpellTableEntry(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellTableEntry(IntPtr address)
			: this(address, "SpellTableEntry")
		{
		}
	}
}
